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Эмуляция многоэкранного режима

Delphi , ОС и Железо , Монитор и Экран

Эмуляция многоэкранного режима

Оформил: DeeCo
Автор: http://www.swissdelphicenter.ch




{** Building a multi screen emulator *** 

  I want to present a simple multi-screen emulator written in Delphi. 
  It consists in a little Form placing in the bottom-right corner of the screen, 
  right above the traybar, which consists of 5 buttons. 
  At the beginning the first button is down; then, when I press another button, 
  a new fresh desktop is opened. In this new desktop I can open other programs 
  and so on with the other buttons. When I go back to one of the buttons, 
  I will see only the applications opened in that contest without the others. 
  The trick is to make the following steps just before pressing another button: 

  1)Get the handles of all the visible windows (except for Desktop, 
  Taskbar and the application itself) 
  2)Hiding all the windows detecting at step 1). 

  After pressing the button we must: 

  1)Show all the windows whose handles we got when we left 
    the button itself by pressing another. 
    Of course if a button is pressed for the first time we have no 
    handles so we will have a new fresh desktop. 

  I want to retrieve the handles of all the visible windows: 
  the key is a call to the “EnumWindows” procedure 
  passing as a parameter a callback function called for example “EnumWindowsProc”. 
  This callback function must be of the following type: 
}

 function EnumWindowsProc(hWnd: HWND; lParam: LPARAM): Bool;

 // The EnumWindows function is of type: 

 BOOL EnumWindows(
 WNDENUMPROC lpEnumFunc, // pointer to callback function 
     LPARAM lParam  // application-defined value 
    );

 { 
  I will call EnumWindows(@EnumWindowsProc, 0); 

  The “EnumWindows” function loop over all windows (visible or invisible): 
  for each window there is a call to the callback function 
  “EnumWindowsProc” wich must be implemented. 
  The first param “hWnd” is the handle of the current window. 
  A possible implementation of the “EnumWindowsProc” function may be the inserting 
  of every handle in a list. 
  According to our target we must insert in a list the handle of 
  the following windows: 


  1)Visible windows //(IsWindowVisible(hwnd) = True) 
  2)Not my application window 
  //var processed: DWORD; 
  //GetWindowThreadProcessID( hwnd, @processID ); 
  //processID <> GetCurrentProcessID 
  3)Not the taskbar window //hWnd <> FindWindow('Shell_TrayWnd', Nil) 
  4)Not the desktop window //hWnd <> FindWindow('Progman', Nil) 
}

 // This is the code: 

unit ProcessView;

 interface

 uses
   Windows, Dialogs, SysUtils, Classes, ShellAPI, TLHelp32, Forms;

 var
   HandleList: TStringList;

 function EnumWindowsProc(hWnd: HWND; lParam: lParam): Bool; stdcall;
 procedure GetProcessList;

 implementation

 procedure GetProcessList;
 var
   i: integer;
 begin
   HandleList.Clear;
   EnumWindows(@EnumWindowsProc, 0);
 end;

 function EnumWindowsProc(hWnd: HWND; lParam: lParam): Bool;
 var
   processID: DWORD;
 begin
   GetWindowThreadProcessID(hwnd, @processID);
   if processID <> GetCurrentProcessID then
     if (hWnd <> FindWindow('Shell_TrayWnd', nil)) and
       (hWnd <> FindWindow('Progman', nil)) then
       if IsWindowVisible(hwnd) then
       begin
         HandleList.Add(IntToStr(HWnd));
         Result := True;
       end;
 end;

 initialization
   HandleList := TStringList.Create;

 finalization
   HandleList.Free;
 end.

 { 
  In the main program I used a variable named Monitors of type 
  “array of TstringList” whose dimension is given by the number of buttons 
  (different monitors available) to keep in memory all the hanldes 
  associated with every button. Another variable named CurrentMonitor 
  keeps in memory the index of the actual monitor (the caption of the button). 
  This is the code: 
}

 unit Unit1;

 interface

 uses
   Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, ProcessView,
   StdCtrls, Buttons, abfComponents, Menus, ImgList, AppEvnts, TrayIcon;

 type
   TForm1 = class(TForm)
     //these are the buttons (1..5) to switch from a monitor to another /// 
    SpeedButton1: TSpeedButton;
     SpeedButton2: TSpeedButton;
     SpeedButton3: TSpeedButton;
     SpeedButton4: TSpeedButton;
     SpeedButton5: TSpeedButton;
     /////////////////////////////////////////////////////////////////////// 

    ImageList1: TImageList; //ImageList connected to the Popup menu 
    PopupMenu1: TPopupMenu; //popup menu displayed by the trayicon 

    //PopupMenu Items/////// 
    ShowApplication: TMenuItem; //Show the form 
    HideApplication: TMenuItem; //Hide the form 
    N1: TMenuItem; // - 
    CloseApplication: TMenuItem; //Close the application 
    //////////////////////////////// 

    TrayIcon1: TTrayIcon; //my TrayIcon component; you can use yours 
    procedure SpeedButton1Click(Sender: TObject);
     procedure FormCreate(Sender: TObject);
     procedure FormDestroy(Sender: TObject);
     procedure FormClose(Sender: TObject; var Action: TCloseAction);
     procedure FormShow(Sender: TObject);
     procedure ShowApplicationClick(Sender: TObject);
     //click on ShowApplication (TMenuItem) 
    procedure HideApplicationClick(Sender: TObject);
     //click on HideApplication (TMenuItem) 
    procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean);
     procedure CloseApplicationClick(Sender: TObject);
     //click on CloseApplication (TMenuItem) 
  private
     { Private declarations }
     Monitors: array[1..5] of TStringList;
     CurrentMonitor: Integer;
   public
     { Public declarations }
   end;

 var
   Form1: TForm1;

 implementation

 {$R *.DFM}

 procedure TForm1.SpeedButton1Click(Sender: TObject);
 var
   i: integer;
   Rect: TRect;
 begin
   // 
  GetProcessList;

   Monitors[CurrentMonitor].Assign(HandleList);

   for i := 0 to HandleList.Count - 1 do
   begin
     ShowWindow(StrToInt(HandleList.Strings[i]), SW_HIDE);
   end;

   CurrentMonitor := StrToInt((Sender as TSpeedButton).Caption);
   for i := 0 to Monitors[CurrentMonitor].Count - 1 do
   begin
     ShowWindow(StrToInt(Monitors[CurrentMonitor].Strings[i]), SW_SHOW);
   end;
 end;

 procedure TForm1.FormCreate(Sender: TObject);
 var
   i: integer;
 begin
   // 
  ShowWindow(Application.Handle, SW_HIDE);
   SetWindowLong(Application.Handle,
     GWL_EXSTYLE, GetWindowLong(Application.Handle, GWL_EXSTYLE) and
     not WS_EX_APPWINDOW or WS_EX_TOOLWINDOW);
   ShowWindow(Application.Handle, SW_SHOW);

   CurrentMonitor := 1;
   for i := Low(Monitors) to High(Monitors) do
     Monitors[i] := TStringList.Create;
 end;

 procedure TForm1.FormDestroy(Sender: TObject);
 var
   i: integer;
 begin
   // 
  for i := Low(Monitors) to High(Monitors) do
     Monitors[i].Free;
 end;

 procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
 var
   i, j: integer;
 begin
   for i := Low(Monitors) to High(Monitors) do
   begin
     for j := 0 to Monitors[i].Count - 1 do
     begin
       ShowWindow(StrToInt(Monitors[i].Strings[j]), SW_SHOW);
     end;
   end;
 end;

 procedure TForm1.FormShow(Sender: TObject);
 begin
   // 
  Height := 61;
   Width  := 173;
   Top := Screen.Height - Height - 30;
   Left := Screen.Width - Width;
 end;

 procedure TForm1.ShowApplicationClick(Sender: TObject);
 begin
   // 
  Application.MainForm.Show;
 end;

 procedure TForm1.HideApplicationClick(Sender: TObject);
 begin
   // 
  Application.MainForm.Hide;
 end;

 procedure TForm1.FormCloseQuery(Sender: TObject; var CanClose: Boolean);
 begin
   // 
  if MessageDlg('Do you want to close Monitors?', mtConfirmation,
     [mbOK, mbCancel], 0) = mrCancel then
     CanClose := False;
 end;

 procedure TForm1.CloseApplicationClick(Sender: TObject);
 begin
   Close;
 end;

 end.

 { 
  In order to prevent multiple instances of the application I inserted 
  some lines of code inside the project source; 
  this is the modified source: 
}
 program Project1;

 uses
   Forms,
   Windows,
   Unit1 in 'Unit1.pas' {Form1};

 {$R *.RES}

 var
   atom: integer;
 begin
   if GlobalFindAtom('Monitors_Procedure_Atom') = 0 then
     atom := GlobalAddAtom('Monitors_Procedure_Atom')
   else
     Exit;

   Application.Initialize;
   Application.CreateForm(TForm1, Form1);
   Application.Run;

   GlobalDeleteAtom(atom);
 end.

 { 
  The GlobalAddAtom function adds a character string to the global atom table 
  and returns a unique value (an atom) identifying the string. 

  The GlobalFindAtom function searches the global atom table for the 
  specified character string and retrieves the global atom associated with that string. 

  If I have already run the programm then the GlobalFindAtom function returns a value 
  <> 0 because the atom is already present: in this case I abort the execution of the program. 
  Instead, if the GlobalFindAtom function returns 0 then this is the first time I run the 
  program, so I create the atom. At the end I delete the atom. 

  In order to remove the button on the taskbar I inserted the following code 
  inside the OnCreate event of the form: 
}

 {...}
 ShowWindow( Application.handle, SW_HIDE );
 SetWindowLong( Application.handle,
                GWL_EXSTYLE,
                GetWindowLong( application.handle, GWL_EXSTYLE ) and
                not WS_EX_APPWINDOW or WS_EX_TOOLWINDOW);
 ShowWindow( Application.handle, SW_SHOW );
 {...}


 { 
  In order to have a tray icon in the traybar (wich display a menu containing showing, 
  hiding and closing of the form), I used a component (TTrayIcon), 
  I built a year ago; this is the source: 
}

 unit TrayIcon;

 interface

 uses
   Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
    ShellAPI, extctrls, Menus;

 const
      WM_SYSTEM_TRAY_NOTIFY = WM_USER + 1;

 type TTrayIconMessage =(imClick, imDoubleClick, imMouseDown,
                         imMouseUp, imLeftClickUp, imLeftDoubleClick,
                         imRightClickUp, imRightDoubleClick, imNone);

 type
   TTrayIcon = class(TComponent)
   private
     { Private declarations }
    FData: TNotifyIconData;
    FIsClicked: Boolean;
    FIcon: TIcon;
    FIconList: TImageList;
    FPopupMenu: TPopupMenu;
    FTimer: TTimer;
    FHint: string;
    FIconIndex: integer;
    FVisible: Boolean;
    FHide: Boolean;
    FAnimate: Boolean;
    FAppRestore: TTrayIconMessage;
    FPopupMenuShow: TTrayIconMessage;
    FApplicationHook: TWindowHook;

    FOnMinimize: TNotifyEvent;
    FOnRestore: TNotifyEvent;
    FOnMouseMove: TMouseMoveEvent;
    FOnMouseExit: TMouseMoveEvent;
    FOnMouseEnter: TMouseMoveEvent;
    FOnClick: TNotifyEvent;
    FOnDblClick: TNotifyEvent;
    FOnMouseDown: TMouseEvent;
    FOnMouseUp: TMouseEvent;
    FOnAnimate: TNotifyEvent;
    FOnCreate: TNotifyEvent;
    FOnDestroy: TNotifyEvent;
    FOnActivate: TNotifyEvent;
    FOnDeactivate: TNotifyEvent;

    procedure SetHint(Hint: string);
    procedure SetHide(Value: Boolean);
    function GetAnimateInterval: integer;
    procedure SetAnimateInterval(Value: integer);
    function GetAnimate: Boolean;
    procedure SetAnimate(Value: Boolean);
    procedure EndSession;

    function ShiftState: TShiftState;

   protected
     { Protected declarations }
    procedure SetVisible(Value: Boolean); virtual;

    procedure DoMessage(var Message: TMessage);virtual;
    procedure DoClick; virtual;
    procedure DoDblClick; virtual;
    procedure DoMouseMove(Shift: TShiftState; X: integer; Y: integer); virtual;
    procedure DoMouseDown(Button: TMouseButton; Shift: TShiftState; X: integer; Y: integer); virtual;
    procedure DoMouseUp(Button: TMouseButton; Shift: TShiftState; X: integer; Y: integer); virtual;
    procedure DoOnAnimate(Sender: TObject); virtual;
    procedure Notification(AComponent: TComponent; Operation: TOperation); override;

    function ApplicationHookProc(var Message: TMessage): Boolean;

    procedure Loaded(); override;

    property Data: TNotifyIconData read FData;

   public
     { Public declarations }
    constructor Create(Owner: TComponent); override;
    destructor Destroy; override;

    procedure Minimize(); virtual;
    procedure Restore(); virtual;
    procedure Update(); virtual;
    procedure ShowMenu(); virtual;
    procedure SetIconIndex(Value: integer); virtual;
    procedure SetDefaultIcon(); virtual;
    function GetHandle():HWND;

   published
     { Published declarations }
    property Visible: Boolean  read FVisible write SetVisible default false;
    property Hint: string  read FHint write SetHint;
    property PopupMenu: TPopupMenu read FPopupMenu write FPopupMenu;
    property Hide: Boolean read  FHide write SetHide;
    property RestoreOn: TTrayIconMessage read FAppRestore write FAppRestore;
    property PopupMenuOn: TTrayIconMessage read FPopupMenuShow write FPopupMenuShow;
    property Icons: TImageList read FIconList write FIconList;
    property IconIndex: integer read FIconIndex write SetIconIndex default 0;
    property AnimateInterval: integer read GetAnimateInterval write SetAnimateInterval default 1000;
    property Animate: Boolean read GetAnimate write SetAnimate default false;
    property Handle: HWND read GetHandle;

    // Events 
   property OnMinimize: TNotifyEvent read FOnMinimize write FOnMinimize;
    property OnRestore: TNotifyEvent read FOnRestore write FOnRestore;
    property OnClick: TNotifyEvent read FOnClick write FOnClick;
    property OnMouseEnter: TMouseMoveEvent read FOnMouseEnter write FOnMouseEnter;
    property OnMouseExit: TMouseMoveEvent read FOnMouseExit write FOnMouseExit;
    property OnMouseMove: TMouseMoveEvent read FOnMouseMove write FOnMouseMove;
    property OnMouseUp:TMouseEvent read FOnMouseUp write FOnMouseUp;
    property OnMouseDown: TMouseEvent read FOnMouseDown write FOnMouseDown;
    property OnAnimate: TNotifyEvent read FOnAnimate write FOnAnimate;
    property OnCreate: TNotifyEvent read FOnCreate write FOnCreate;
    property OnDestroy: TNotifyEvent read FOnDestroy write FOnDestroy;
    property OnActivate: TNotifyEvent read FOnActivate write FOnActivate;
    property OnDeactivate: TNotifyEvent read FOnDeactivate write FOnDeactivate;

   end;

 procedure Register;

 implementation

 procedure Register;
 begin
   RegisterComponents('Carlo Pasolini', [TTrayIcon]);
 end;

 constructor TTrayIcon.Create(Owner: TComponent);
 begin
    inherited;

    FIcon := TIcon.Create();
    FTimer := TTimer.Create(nil);

    FIconIndex := 0;
    FIcon.Assign(Application.Icon);
    FAppRestore := imDoubleClick;
    FOnAnimate := DoOnAnimate;
    FPopupMenuShow := imNone;
    FVisible := false;
    FHide := true;
    FTimer.Enabled := false;
    FTimer.OnTimer := OnAnimate;
    FTimer.Interval := 1000;

    if not (csDesigning in ComponentState) then
       begin
            FillChar(FData, sizeof(TNotifyIconData), #0);
 //           memset(&FData, 0, sizeof(TNotifyIconData)); 
           FData.cbSize := sizeof(TNotifyIconData);
            FData.Wnd := AllocateHWnd(DoMessage);
            FData.uID := UINT(Self);
            FData.hIcon := FIcon.Handle;
            FData.uFlags := NIF_ICON or NIF_MESSAGE;
            FData.uCallbackMessage := WM_SYSTEM_TRAY_NOTIFY;

            FApplicationHook := ApplicationHookProc;
            Update;
       end;

 end;

 //--------------------------------------------------------------------------- 
destructor TTrayIcon.Destroy();
 begin
    if not (csDesigning in ComponentState) then
       begin
            Shell_NotifyIcon(NIM_DELETE, @FData);  //booh forse @FData 
           DeallocateHWnd(FData.Wnd);
       end;

    if (Assigned(FIcon)) then
       FIcon.Free;

    if (Assigned(FTimer)) then
       FTimer.Free;

    inherited;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.Notification(AComponent: TComponent; Operation: TOperation);
 begin
   inherited Notification(AComponent, Operation);

   if Operation = opRemove then
      begin
           if (AComponent = FIconList) then
              FIconList := nil
           else
              if (AComponent = FPopupMenu) then
                 FPopupMenu := nil;
      end;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.Loaded();
 begin
    inherited Loaded();

    if (not Assigned(FIconList)) then
       begin
            FAnimate := false;
            FIcon.Assign(Application.Icon);
       end
    else
       begin
            FTimer.Enabled := FAnimate;
            FIconList.GetIcon(FIconIndex, FIcon);
       end;

    Update();
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.SetVisible(Value: Boolean);
 begin
    FVisible := Value;

    if not (csDesigning in ComponentState) then
     begin
       if FVisible then
        begin
          if (not Shell_NotifyIcon(NIM_ADD, @FData)) then
             raise EOutOfResources.Create('Cannot Create System Shell Notification Icon');

          Hide := true;
          Application.HookMainWindow(FApplicationHook);
        end

       else
        begin
          if (not Shell_NotifyIcon(NIM_DELETE, @FData)) then
             raise EOutOfResources.Create('Cannot Remove System Shell Notification Icon');

          Hide := false;
          Application.UnhookMainWindow(FApplicationHook);
        end;
     end;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.SetHint(Hint: string);
 begin
    // The new hint must be different than the previous hint and less than 
   // 64 characters to be modified. 64 is an operating system limit. 
   if ((FHint <> Hint) and (Length(Hint) < 64)) then
     begin
       FHint := Hint;
       StrPLCopy(FData.szTip, Hint, sizeof(FData.szTip) - 1);

       // If there is no hint then there is no tool tip. 
      if (Length(Hint) <> 0) then
          FData.uFlags := FData.uFlags or NIF_TIP
       else
          FData.uFlags := FData.uFlags and (not NIF_TIP);

       Update();
     end;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.SetHide(Value: Boolean);
 begin
    FHide := Value;
 end;

 //--------------------------------------------------------------------------- 
function TTrayIcon.GetAnimateInterval(): integer;
 begin
    Result := FTimer.Interval;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.SetAnimateInterval(Value: integer);
 begin
    FTimer.Interval := Value;
 end;

 //--------------------------------------------------------------------------- 
function TTrayIcon.GetAnimate(): Boolean;
 begin
    Result := FAnimate;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.SetAnimate(Value: Boolean);
 begin
    if (Assigned(FIconList) or (csLoading in ComponentState)) then
       FAnimate := Value;

    if (Assigned(FIconList) and (not (csDesigning in ComponentState))) then
       FTimer.Enabled := Value;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.EndSession();
 begin
    Shell_NotifyIcon(NIM_DELETE, @FData);
 end;

 //--------------------------------------------------------------------------- 
function TTrayIcon.ShiftState(): TShiftState;
 var
    Res: TShiftState;
 begin

    Res := [];

    if (GetKeyState(VK_SHIFT) < 0) then
       Res := Res + [ssShift];
    if (GetKeyState(VK_CONTROL) < 0) then
       Res := Res + [ssCtrl];
    if (GetKeyState(VK_MENU) < 0) then
       Res := Res + [ssAlt];

    Result := Res;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.DoMessage(var Message: TMessage);
 var
    point: TPoint;
    shift: TShiftState;
 begin

    case (Message.Msg) of
     //begin 
      WM_QUERYENDSESSION:
          Message.Result := 1;
          //break; 

      WM_ENDSESSION:
          EndSession();
          //break; 

      WM_SYSTEM_TRAY_NOTIFY:
          case (Message.LParam) of
           //begin 
            WM_MOUSEMOVE:
                if (Assigned(FOnClick)) then
                 begin
                   shift := ShiftState();
                   GetCursorPos(point);
                   DoMouseMove(shift, point.x, point.y);
                 end;
                //break; 

            WM_LBUTTONDOWN:
              begin
                shift := ShiftState();
                shift := shift + [ssLeft];
                GetCursorPos(point);
                DoMouseDown(mbLeft, shift, point.x, point.y);
                FIsClicked := true;
                //break; 
             end;

             WM_LBUTTONUP:
               begin
                shift := ShiftState();
                shift := shift + [ssLeft];
                GetCursorPos(point);
                if (Assigned(FOnClick)) then
                   DoClick();

                DoMouseUp(mbLeft, shift, point.x, point.y);

                if (FAppRestore = imLeftClickUp) then
                   Restore();
                if (FPopupMenuShow = imLeftClickUp) then
                   ShowMenu();
                //break; 
              end;

             WM_LBUTTONDBLCLK:
               begin
                DoDblClick();

                if (FAppRestore = imLeftDoubleClick) then
                   Restore();
                if (FPopupMenuShow = imLeftDoubleClick) then
                   ShowMenu();
                //break; 
              end;

             WM_RBUTTONDOWN:
               begin
                shift := ShiftState();
                shift := shift + [ssRight];
                GetCursorPos(point);
                DoMouseDown(mbRight, shift, point.x, point.y);
                //break; 
              end;

             WM_RBUTTONUP:
               begin
                shift := ShiftState();
                shift := shift + [ssRight];
                GetCursorPos(point);

                DoMouseUp(mbRight, shift, point.x, point.y);

                if (FAppRestore = imRightClickUp) then
                   Restore();
                if (FPopupMenuShow = imRightClickUp) then
                   ShowMenu();
                //break; 
              end;

             WM_RBUTTONDBLCLK:
               begin
                DoDblClick();

                if (FAppRestore = imRightDoubleClick) then
                   Restore();
                if (FPopupMenuShow = imRightDoubleClick) then
                   ShowMenu();
                //break; 
              end;

             WM_MBUTTONDOWN:
               begin
                shift := ShiftState();
                shift := shift + [ssMiddle];
                GetCursorPos(point);

                DoMouseDown(mbMiddle, shift, point.x, point.y);
                //break; 
              end;

             WM_MBUTTONUP:
               begin
                shift := ShiftState();
                shift := shift + [ssMiddle];
                GetCursorPos(point);
                DoMouseUp(mbMiddle, shift, point.x, point.y);
                //break; 
              end;

             WM_MBUTTONDBLCLK:
                DoDblClick();
                //break; 
         end;
    end;

    inherited Dispatch(Message);
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.ShowMenu();
 var
    point: TPoint;
 begin
    GetCursorPos(point);

    if (Screen.ActiveForm.Handle <> 0) then
       SetForegroundWindow(Screen.ActiveForm.Handle);
    FPopupMenu.Popup(point.x, point.y);

 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.DoClick();
 begin
    if (FAppRestore = imClick) then
       Restore();
    if (FPopupMenuShow = imClick) then
       ShowMenu();

    if (Assigned(FOnClick)) then
       FOnClick(Self);
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.DoDblClick();
 begin
    if (FAppRestore = imDoubleClick) then
       Restore();
    if (FPopupMenuShow = imDoubleClick) then
       ShowMenu();

    if (Assigned(FOnDblClick)) then
       FOnDblClick(Self);
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.DoMouseMove(Shift: TShiftState; X:integer; Y: integer);
 begin
    if (Assigned(FOnMouseMove)) then
       FOnMouseMove(Self, Shift, X, Y);
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.DoMouseDown(Button: TMouseButton; Shift: TShiftState;
                                        X: integer; Y: integer);
 begin
    if (FAppRestore = imMouseDown) then
       Restore();
    if (FPopupMenuShow = imMouseDown) then
       ShowMenu();

    if (Assigned(FOnMouseDown)) then
       FOnMouseDown(Self, Button, Shift, X, Y);
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.DoMouseUp(Button: TMouseButton; Shift: TShiftState;
                                      X: integer; Y:integer);
 begin
    if (FAppRestore = imMouseDown) then
       Restore();
    if (FPopupMenuShow = imMouseDown) then
       ShowMenu();

    if (Assigned(FOnMouseUp)) then
       FOnMouseUp(Self, Button, Shift, X, Y);
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.DoOnAnimate(Sender: TObject);
 begin
    if (IconIndex < FIconList.Count) then
       Inc(FIconIndex)
    else
       FIconIndex := 0;

    SetIconIndex(FIconIndex);
    Update();
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.Minimize();
 begin
    Application.Minimize();
    ShowWindow(Application.Handle, SW_HIDE);

    if (Assigned(FOnMinimize)) then
       FOnMinimize(Self);
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.Restore();
 begin
    Application.Restore();
    ShowWindow(Application.Handle, SW_RESTORE);
    SetForegroundWindow(Application.Handle);

    if (Assigned(FOnRestore)) then
       FOnRestore(Self);
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.Update();
 begin
    if not (csDesigning in ComponentState) then
     begin
       FData.hIcon := FIcon.Handle;

       if (Visible = true) then
          Shell_NotifyIcon(NIM_MODIFY, @FData);
     end;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.SetIconIndex(Value: integer);
 begin
    FIconIndex := Value;

    if (Assigned(FIconList)) then
       FIconList.GetIcon(FIconIndex, FIcon);

    Update();
 end;

 //--------------------------------------------------------------------------- 
function TTrayIcon.ApplicationHookProc(var Message: TMessage): Boolean;
 begin
    if (Message.Msg = WM_SYSCOMMAND) then
     begin
       if (Message.WParam = SC_MINIMIZE) then
          Minimize();
       if (Message.WParam = SC_RESTORE) then
          Restore();
     end;

    Result:= false;
 end;

 //--------------------------------------------------------------------------- 
procedure TTrayIcon.SetDefaultIcon();
 begin
   FIcon.Assign(Application.Icon);
   Update();
 end;

 //--------------------------------------------------------------------------- 
function TTrayIcon.GetHandle(): HWND;
 begin
    Result := FData.Wnd;
 end;

 //--------------------------------------------------------------------------- 
end.

Программа - это мультиэкранный эмулятор, написанный на Delphi, который позволяет пользователю переключаться между множеством виртуальных рабочих столов (или "мониторами"). Эмулятор использует иконку панели задач для предоставления интерфейса для переключения между мониторами.

Основная форма Основная форма (TForm1) имеет набор кнопок быстрого доступа (названных 1-5), которые позволяют пользователю переключаться между виртуальными рабочими столами. Каждая кнопка быстрого доступа соответствует конкретному монитору.

Также на форме есть компонент иконки панели задач (TTrayIcon), который обеспечивает отображение иконки панели задач и обрабатывает взаимодействие пользователя. Он имеет несколько свойств и методов, включая:

  • Visible: Булевое свойство, указывающее, должна ли быть видна иконка панели задач.
  • Hint: Строковое свойство, которое specifies текст подсказки, отображаемый при наведении мыши на иконку панели задач.
  • IconIndex: Целочисленное свойство, которое specifies текущий индекс иконки для отображения в иконке панели задач.
  • Animate: Булевое свойство, управляющее анимацией иконки панели задач (то есть изменением иконок периодически).
  • OnAnimate: Событийный обработчик, вызываемый при анимации иконки панели задач.

Компонент также имеет несколько методов, включая:

  • SetIconIndex: Устанавливает текущий индекс иконки для отображения в иконке панели задач.
  • Update: Обновляет иконку панели задач с новым индексом иконки.
  • Minimize, Restore: Методы для минимальизации и восстановления основной формы.
  • ShowMenu: Показывает контекстное меню, когда пользователь правокликнет на иконку панели задач.

Global Hook Компонент TTrayIcon использует глобальный хук для перехвата системных команд (например, минимальизации, восстановления), отправленных операционной системой. Это позволяет ему отвечать на эти команды и выполнять соответствующие действия.

В целом, это код обеспечивает простой мультиэкранный эмулятор с интерфейсом иконки панели задач для переключения между виртуальными рабочими столами.

Многоэкранный режим в Delphi реализация эмулятора. В этой статье автор представляет простой эмулятор многоэкранного режима, написанный на языке Delphi. Он состоит из формы, расположенной в правом нижнем углу экрана, ни


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